left: art by droqen, middle: art by inane, right: art by xion
Probability 0 was the first game I finished — and I’m about to finish it again, except in Flash instead of Python. Also, it’s going to be about a million times better with: fewer bugs, more variety, and better balance. It’s well on its way and now I’m just trying to figure out what to do about this manual I’m creating for it — the game is done, but the physical manual isn’t. Should I wait to release them together?
Fishbane 2 is another serious thing I’m working on — and, ridiculously enough, it’s also a ‘new version’ of an old game. I made Fishbane shortly after the original Probability 0. It’s been hanging out on the back burner for a while; I’m excited to get to work on it again.
BLOCK FUCKER (working title) is the most absurd game of the bunch: it’s a ROGUELIKE MATCH-3 SOKOBAN… thing. It’s not yet fully realized but this is fun little prototype I’m keeping all to myself :)
I LOOK FORWARD TO THE FUTURE
… wow, check out that blue/green background that every one of those games has. coincidence? PROBABLY NOT